Talia d'Orien
Armour
Class
16Hit Points
Hit Dice
Death
Saves
Exhaustion
Proficiency Bonus
Strength
Dexterity
Constitution
Heroic Inspiration
Intelligence
Wisdom
Charisma
Equipment Training & Proficiencies
Armor Training
Weapons
Simple weapons
Tools
Cartographer's Tools
Languages
Common, Elvish
Initiative
+2Speed
35 ft.Size & Type
Medium HumanoidPassive Perception
14Weapons & Damage Cantrips
| Name | Atk / DC | Damage & Type | Notes |
|---|---|---|---|
| Dagger (x5) | +5 | 1d4+2 Piercing | Light, Thrown (Range 20/60) |
| Toll the Dead | Wis. save, DC 15 | 2d8 Necrotic | If target is missing any HP, use 2d12 instead |
| Word of Radiance | Con. save, DC 15 | 2d6 Radiant | 5-foot emanation |
Resources
Class Features
- You gain 1 additional cantrip
- Bonus +4 to Arcana & Religion checks (considered in this sheet)
- they take 4d8 Radiant damage and
- they have Frightened & Incapacitated condition for 1min, and during this time, they try to move away from you each turn. Condition ends early if they take damage, or you get Incapacitated condition, or you die.
- Cast spells. You can cast spells as though you were in the illusion's space, but you must still use your own senses
- Distract. When both you and your illusion are within 5ft of a creature you can see, you have Advantage on attack rolls against that creature.
- Move. As a Bonus Action, you can move the illusion upto 30ft to an unoccupied space you can see within 120ft of yourself.
Species Traits & Feats
- Courier's Speed. Your Speed increases by 5ft.
- Intuitive Motion. When you make an Athletics or Acrobatics check, you can roll 1d4 and add the number rolled to the Ability check.
- Spells You always have the Misty Step spell prepared with 1 free use per Long Rest. Other mark spells are added to your spell casting list
- Concentration. You have Advantage on Constitution saving throws you make to maintain concentration
- Reactive Spell. When a creature provokes an Opportunity attack from you for leaving your reach, you can take a Reaction to cast a spell at them. The spell must have a casting time of Action and target only that creature.
- Somatic components. You can perform the somatic components of a spell even when you have weapons or shield in one or both hands.
Wisdom
Spell Save DC15
Spell Attack Bonus+7
Spell Slots
Spells
Cantrips
Level 1
Level 2
Level 3
Notes
Appearance
Backstory & Personality
House Orien Heir: Before the Last War, Orien's influence covered Khorvaire, and its trade roads and lightning rails were the lifeblood of a vibrant kingdom. But the war cut those arteries, leaving Galifar dead and House Orien bloodied. While the house's couriers and shippers still keep goods moving on both sides of the continent, finding a way to reestablish routes across the Mournland remains the house's top priority. In the meantime, Orien adventurers can serve their house by investigating missing couriers, recovering goods stolen from caravans , and trouble-shooting disruptions to the lightning rail.
Cleric of Kol Korran: You are devoted to the Kol Korran, the Sovereign of World and Wealth, who guards travelers and guides traders.